Free Download Ebook LibGDX Game Development By Example

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Download Ebook LibGDX Game Development By Example


Author: James Cook
Isbn: 1785281445
Year: 2015
Pages: 280
Language: English
File size: 3.28 MB
File format: PDF

Ebook Descriptions


LibGDX is a cross-platform game development framework in Java that makes game programming easier and fun to do. It currently supports Windows, Linux, Mac OS X, Android, and HTML5.

With a vast feature set on offer, there isn’t a game that can’t be made using libGDX. It allows you to write your code once and deploy it to multiple platforms without modification. With cross-platform delivery at its heart, a game can be made to target the major markets quickly and cost effectively.

This book starts with a simple game through which the game update cycle is explained, including loading textures onto your screen, moving them around, and responding to input. From there you’ll move on to more advanced concepts such as creating a formal game structure with a menu screen, adding a game screen and loading screen, sprite sheets, and animations. You’ll explore how to introduce a font to optimize text, and with the help of a game that you’ll create, you’ll familiarise yourself with the 2D tile map API to create worlds that scroll as the characters move.

In the final sample game of the book, you’ll implement a basic version of an Angry Birds clone, which will allow you to use the physic library box2D that libGDX provides access to. An overview of exporting games to different platforms is then provided.

Finally, you will discover how to integrate third-party services into games and take a sneak peak at the Social Media API to get a basic understanding of how it fits into the libGDX ecosystem.

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Free Download Ebook iOS 7 Game Development

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Download Ebook iOS 7 Game Development


Author: Dmitry Volevodz
Isbn: 978-1-78355-157-6
Year: 2014
Pages: 120
Language: English
File size: 2.1 MB
File format: PDF

Ebook Descriptions


Sprite Kit, a new framework introduced in iOS7, has been designed as a built-in animation workflow for keyframing 2D animation without the need of engines such as Unity to serve as an intermediate. Sprite Kit enables the easy and fast development cycle, leaving more time to work on gameplay and polish, and less on tedious tasks.

This book offers a practical approach to game development with the Sprite Kit framework of iOS7 platform, by creating an endless runner game. You will gain a full understanding of the new Apple framework along with tips and tricks to interact with the game either by detecting taps, using sophisticated gesture recognizers, and moving sprites by dragging.

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Free Download Ebook Mastering LibGDX Game Development

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Download Ebook Mastering LibGDX Game Development


Author: Patrick Hoey
Isbn: 1785289365
Year: 2015
Pages: 420
Language: English
File size: 6.49 MB
File format: PDF

Ebook Descriptions


LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license.

Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX.

First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects.

By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game.

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Free Download Ebook Game Data Analysis – Tools and Methods

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Download Ebook Game Data Analysis – Tools and Methods


Author: Coupart Thibault
Isbn: 1849697906
Year: 2013
Pages: 86
Language: English
File size: 8.33 MB
File format: PDF

Ebook Descriptions


Publishing video games online has been gaining in popularity for a number of years, but with the advent of social networks and the use of in-game data analysis recently, its potential profitability has skyrocketed. The power of video game analytics is immensely beneficial if done well; it can provide a lot of information with a high level of relevancy.

Game Data Analysis – Tools and Methods is a practical, hands-on guide that provides you with a large overview of the choices available performing video game data analysis. From the technical aspect of the field to its implications in terms of game design, you will be able to choose the right tools for your needs.

This book looks at the most useful key performance indicators used in video games and then highlights the strengths and weaknesses of different solutions that are available in order to collect your data. The book will finally explain the kind of analysis you need to perform according the content of your game.

You will learn how to generate content through the use of data analysis with A/B testing and multivariate testing. We will also take a look at the general rules of data visualization, and we will describe some of the typical traps that you should avoid when manipulating numbers. So, if you want to acquire all the basics of game data analysis, this book is ideal for you.

Video Game Data Analysis – Tools and Methods will teach you everything you need to know in order to make the right choice when it comes to the technical solutions and methods available in the field.

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Free Download Ebook Raspberry Pi Gaming, 2nd Edition

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Download Ebook Raspberry Pi Gaming, 2nd Edition


Author: Shea Silverman
Isbn: 978-1-78439-933-7, 1784399337
Year: 2015
Pages: 140
Language: English
File size: 7.8 MB
File format: PDF

Ebook Descriptions


This book teaches you how to hook up your Raspberry Pi computer, install different games from a variety of genres, and set up emulators so you can play hundreds of classic arcade and console games. Moreover, you will also learn how to design, create, and play video games that you create from scratch.

After learning how to set up a Raspberry Pi, you will begin by creating your own version of Flappy Bird and a clone of the classic game Pong in the Scratch programming language. You will also be guided through the installation process for a wide range of gaming operating systems, such as PiPlay, RetroPie, and ChameleonPi for the Raspberry Pi. Furthermore, you will discover in-depth details about emulators that recreate classic 80s arcade games to consoles that many grew up with.

You will also learn more about installing games through Linux repositories, setting up controllers, programming pieces of your Minecraft world, and troubleshooting various issues that can crop up with your Raspberry Pi.

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Free Download Ebook Learn to Program with Minecraft

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Download Ebook Learn to Program with Minecraft


Author: Craig Richardson
Isbn: 1593276702
Year: 2015
Pages: 320
Language: English
File size: 14.19 MB
File format: PDF

Ebook Descriptions


You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back-but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor?

In Learn to Program with Minecraft, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers!

Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold.

You’ll also write programs that:

Take you on an automated teleportation tour around your Minecraft world
Build massive monuments, pyramids, forests, and more in a snap!
Make secret passageways that open when you activate a hidden switch
Create a spooky ghost town that vanishes and reappears elsewhere
Show exactly where to dig for rare blocks
Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move
Make mischief with dastardly lava traps and watery curses that cause huge floods
Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over!

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Free Download Ebook WebGL Game Development

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Free Download Ebook WebGL Game Development


Author: Sumeet Arora
Isbn: 978-1-84969-979-2
Year: 2014
Pages: 418
Language: English
File size: 4.9 MB
File format: PDF

Ebook Descriptions


WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and composites to create high-quality, interactive, creative, innovative graphical 3D objects.

This book begins with collecting coins in Super Mario, killing soldiers in Contra, and then quickly evolves to working out strategies in World of Warcraft. You will be guided through creating animated characters, image processing, and adding effects as part of the web page canvas to the 2D/3D graphics. Pour life into your gaming characters and learn how to create special effects seen in the most powerful 3D games. Each chapter begins by showing you the underlying mathematics and its programmatic implementation, ending with the creation of a complete game scene to build a wonderful virtual world.

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Free Download Ebook Flash Game Development by Example

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Free Download Ebook Flash Game Development by Example


Author: Emanuele Feronato
Isbn: 978-1-84969-090-4
Year: 2011
Pages: 328
Language: English
File size: 4.7 MB
File format: PDF

Ebook Descriptions


Build 10 classic games in Flash. Learn the essential skills for Flash game development. Start developing games straight away. Build your first game in the first chapter. Fun and fast paced. Ideal for readers with no Flash or game programming experience. The most popular games in the world are built in Flash.

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Free Download Ebook Flash Programming for the Social & Behavioral Sciences

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Free Download Ebook Flash Programming for the Social & Behavioral Sciences


Author: Makzan
Isbn: 978-1-84969-036-2
Year: 2010
Pages: 412
Language: English
File size: 12.2 MB
File format: PDF

Ebook Descriptions


Flash virtual worlds are some of the most exciting – and profitable – online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic.

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Free Download Ebook Adobe Flash 11 Stage3D Game Programming

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Free Download Ebook Adobe Flash 11 Stage3D Game Programming


Author: Christer Kaitila
Isbn: 978-1-84969-168-0
Year: 2011
Pages: 412
Language: English
File size: 23.3 MB
File format: PDF

Ebook Descriptions


Adobe’s Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.

This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away by the hardware accelerated power of Stage3D. This book will lead you step-by-step through the process of programming a 3D game in Actionscript 3 using this exciting new technology. Filled with examples, pictures and source code, this is a practical and fun-to-read guide that will benefit both 3D programming beginners and expert game developers alike.

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Free Download Ebook Unity 3D Game Development by Example Beginner’s Guide

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Free Download Ebook Unity 3D Game Development By Example


Author: Ryan Henson Creighton
Isbn: 1849690545
Year: 2010
Pages: 384
Language: English
File size: 14.46 MB
File format: PDF

Ebook Descriptions


The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that’s what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you’ve ever wanted to develop games, but have never felt “smart” enough to deal with complex programming, this book is for you. It’s also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

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Free Download Ebook Learn 2D Game Development with C#

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Free Download Ebook Learn 2D Game Development with C#


Author: Kelvin Sung
Isbn: 978-1-4302-6604-4
Year: 2013
Pages: 292
Language: English
File size: 7.5 MB
File format: PDF

Ebook Descriptions


2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you’ll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.

C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that’s powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact.

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Free Download Ebook Instant HTML5 2D Platformer

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Free Download Ebook Instant HTML5 2D Platformer


Author: Aidan Temple
Isbn: 978-1-84969-678-4, 1849696780
Year: 2013
Pages: 52
Language: English
File size: 2.5 MB
File format: PDF

Ebook Descriptions


Game development has traditionally only been accessible to those with experience in computer science and access to the best or most expensive development tools. However, with the advent of technologies such as HTML5 and the ability to self-publish, web-based games such as those on Facebook and smartphones are becoming more attractive to develop than ever before. Through the use of open technologies such as HTML5, anyone with even a basic understanding of games development can begin to develop video games in their spare time and publish them to the Web or as an application for mobile devices.

Instant HTML5 2D Platformer is a practical, hands-on guide that provides you with a number of clear, step-by-step, task-based exercises, which are used to discuss game development and put into practice development techniques through the use of HTML5 and JavaScript. This book looks at the creation of a 2D platform-based game using the HTML5 canvas element.

Instant HTML5 2D Platformer introduces you to HTML5 canvas through a number of exercises, which show what the canvas is capable of. The book contains a number of clear, practical, hands-on tasks that incrementally build on the concepts of game creation and result in a 2D HTML5 platform-based game.

By undertaking the tasks within this book, you will learn how to develop your own 2D HTML5 game framework that you can use in the creation of your own video games, not just the game developed within this book. Alongside this framework you will learn how to develop and understand 2D animation, game logic, and how to handle user input devices.

What you will learn from this book
* Develop a multi-browser-compatible HTML5 game
* Implement a JavaScript-based games framework
* Handle user input devices
* Create a game object management system that will be used to represent the player, enemy units, and collectible items
* Implement your own 2D animation manager system
* Add sound effects to an HTML5 game
* Monitor game statistics and reflect this through an HTML5-canvas-based graphical interface

Approach
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. The step-by-step approach taken by this book will show you how to develop a 2D HTML5 platformer-based game that you will be able to publish to multiple devices.

Who this book is written for
This book is great for anyone who has an interest in HTML5 games development, and who already has a basic to intermediate grasp on both the HTML markup and JavaScript programming languages. Therefore, due to this requirement, the book will not discuss the inner workings of either of these languages but will instead attempt to describe the functionality of the code present within this book.

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Free Download Ebook Make a 2D RPG in a Weekend

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Free Ebook Make a 2D RPG in a Weekend


Author:Darrin Perez
Isbn: 978-1-4842-1041-3, 978-1-4842-1040-6, 1484210417
Year: 2015
Pages: 236
Language: English
File size: 7.4 MB
File format: PDF

Ebook Descriptions

Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker VX Ace in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.

One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you’ve completed the game in this book, you’ll be able to modify it as much as you like, adding new monsters and quests, and you’ll have the skills to go on to create your second game all by yourself.

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Free Download Ebook Learning iPhone Game Development with Cocos2D 3.0

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Free Download Ebook Learning Game Development


Author: Kirill Muzykov
Isbn: 1782160140
Year: 2014
Pages: 512
Language: English
File size: 14.01 MB
File format: PDF

Ebook Descriptions


Cocos2D-iPhone (Cocos2D-Swift) is a robust yet simple-touse 2D game framework for iPhone. If you are just starting with game programming, Cocos2D will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what Cocos2D offers.

This book will set you on the fast-track to game development with Cocos2D for iPhone. You will start by reviewing the basic classes and hierarchy, dive deep into animations and game flow, and finish by creating a complete game with UI using some advanced techniques.

You will begin the book with an empty Cocos2D project and build on it until you end up with a complete game. The book will teach you how to work on game logic, handling user input, controlling the character, and playing audio. Later, in the final part of the book, we’ll have a working game on our hands, and we’ll see how we can improve the game further

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Free Download Ebook Unity 2D Game Development Cookbook

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Free Download Ebook Unity 2D Game Development


Author: Claudio Scolastici
Isbn: 978-1-78355-359-4, 1783553596
Year: 2015
Pages: 256
Language: English
File size: 12.5 MB
File format: PDF

Ebook Descriptions

Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games.

Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game development, offering over 50 recipes that are easy to understand and to implement, thanks to the step-by-step explanations and the custom assets provided. The practical recipes provided in the book show clearly and concisely how to do things right in Unity. By the end of this book, you’ll be near “experts” when dealing with Unity. You will also understand how to resolve issues and be able to comfortably offer solutions for 2D game development.

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Free Download Ebook 2D Game Art

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Free Download Ebook 2D Game Art


Author: Declan Walsh
Isbn: B0179YKBJE
Year: 2015
Pages: 80
Language: English
File size: 21.41 MB
File format: PDF

Ebook Description


This book is a simple guide to understanding and creating 2d game art. The techniques involved and ways to speed work flow. It deals with storyboarding, Special effects, Animation, Painting and tiling assets and drawing them. It explains basic principals and gives the tools for developers to create game ready graphics.

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Free Download Ebook Beginning .NET Game Programming in VB .NET

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Download Ebook Beginning .Net Game Programming


Author: Alexandre Santos Lobao, David Weller, Ellen Hatton
Isbn: 978-1-59059-401-8
Year: 2004
Pages: 440
Language: English
File size: 3.9 MB
File format: PDF

Ebook Descriptions


This highly-anticipated title provides a clear introduction to game programming for VB .NET programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.

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Free Download Ebook Android Studio Game Development

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Download Ebook Android Studio Game Development


Author: Jerome DiMarzio
Isbn: 1484217179
Year: 2015
Pages: 95
Language: English
File size: 4.95 MB
File format: PDF

Ebook Descriptions


This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. Android Studio offers a myriad of tools for developers such as enhanced intellisense and device emulation. This book provides a quick and easy to read format; introduces the reader to these key tools and gives them the knowledge they need to develop games in Android Studio.

What You’ll Learn

How to create projects in Android Studio
How to use the SDK manager to keep your Android SDK current
How to commit and get projects to and from Git hub
How to use OpenGL ES to load images
How to react to player input
How to debug your games using Android Studio

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Free Download Ebook Android Game Programming by Example

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Download Ebook Android Game Programming


Author: John Horton
Isbn: 1785280120
Year: 2015
Pages: 388
Language: English
File size: 7.58 MB
File format: PDF

Ebook Descriptions


Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.

This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

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